

Every level you get over the minimum to cast it will increase the quantity of food/water created by two. Runes cost money, so pls at least hand over the money for the rune while the mage open the portal.Īnd btw: I always tip warlocks for summoning. All 'Conjure Food' and 'Conjure Water' spells improve with age. It shouldn�t be that hard to just put a few coins in the trade-window, just to make it a little more worthwhile for us. :( I always answer yes, and give them what they want. Some ppl asks me to make them like 6 stacks of water and 3 stacks of food, and still no tip. That means the total is closing in on 1 min to make 1 person 3 stacks of water, and I get asked for water all the time while I�m in the bank or AH. This rank is learned from Tome of Conjure Water IX, a drop in high-level Burning Crusade dungeons. Presumably the number of charges will increase by 2 each level to a maximum of 20 at level 75. Conjured items disappear if logged out for more than 15 minutes.
#Conjure water rank 9 skin
A level 70 mage will create 10 charges per cast. Conjures 10 skin of glacier water, providing the mage and his allies with something to drink. People say that this is a non reagent 3 second cast and so on, but the fact is that to make 3 stacks of lvl 55 water is like 6x3=18sec cast and you also use 6x780=4680 mana, so you then need to rest for around 30 sec to get it up again. This item is conjured by mages using the rank 9 spell Conjure Water. Even 50s makes the mage feeling a little happier. Go back to the library and hand it in which in turn will give you the new rank 7 water.Ĭomment by ThottbotOff course we make food and water for raids etc, but if you are just asking a stranger mage in a city or something to make food/water, then please hand over a little tip when you trade. Loot him after he is dead to get the Hydrospawn Essence. The elemental is resistent to frost but fire does major damage to him. You will then enter the room where Hydrospawn is, it's a water elemental in a giant pool that looks like a moonwell. The easiest way there is to talk to the little imp (for the cresent key chase) and chase him until he goes into this small pathway to the right, when you enter that go into the room on the right (stop following him) and then take the ramp down. If you have 3 or 4 good players you should be able to get him down. The mob you have to kill (Hydrospawn) is in DM East. In the library talk to the NPC to get the quest 'Arcane Refreshment'. Use the cresent key to open the door and you are in the library. Then you can walk right up to the door in the courtyard without aggroying anything. When you are half way down that ramp you jump on its ledge on the left side, then run up a bit and jump on the smaller ledge you see below you (next to the big wall on your left). Wait a moment until you see the ogre patrol pass by, then run to the ramp that goes down to the courtyard.

You need to have the cresent key (or bring someone with you who has) and enter DM North. Comment by ThottbotGetting the quest is easy to do solo, doing the quest is not.
